5 Critical Go-to-Market Lessons from Topia’s Evolution to Enterprise Infrastructure
Building in stealth isn’t always about secrecy. Sometimes, it’s about learning. When Topia’s team attended their own virtual events incognito, they weren’t hiding – they were discovering what customers actually valued about their platform. This approach to customer discovery would ultimately reshape their entire go-to-market strategy.
In a recent episode of Category Visionaries, Topia founder Daniel Liebeskind shared crucial insights about their journey from VR platform to enterprise metaverse infrastructure. Here are the key lessons that emerged:
- Let Customer Needs Drive Product Evolution
The most valuable product iterations often come from unexpected customer requests. As Daniel explains, “We did that because we had AA Game Studio come to us and ask if we would do that and allow them to deeply customize everything. And we realized that the way that we had architected the platform for flexibility, for scalability, would lend itself to that evolution.”
This single customer request revealed a broader market opportunity: enterprises wanted control over their virtual environments. Instead of fighting this trend, Topia embraced it, evolving their offering to meet this enterprise need.
- Balance Technical Excellence with Go-to-Market Focus
Being product-focused is valuable, but it shouldn’t come at the expense of market development. Daniel’s biggest regret? “Focus more on the go to market while were building the product… we could have gotten bigger, earlier, faster, even while were focused on building the platform, if we’d actually brought on anybody in marketing or sales or go to market.”
- Use Real-World Testing to Validate Assumptions
Instead of relying on focus groups or surveys, Topia tested their platform through actual usage. “We basically would have these micro events every weekend and then hack and fix things on the weekdays. We actually, in the early days, didn’t even necessarily tell people that were the creators of the platform. We would just go to the events and just solicit feedback from people.”
This stealth observation provided unfiltered feedback about how people actually used their platform, not just how they said they would use it.
- Be Willing to Pivot Based on Market Timing
When VR adoption proved slower than expected, Topia didn’t wait. As Daniel notes, “When the pandemic hit, I basically threw that out because VR adoption was just very low restarted with what is now Topia, which was a browser based, very accessible, 2.5 dimensional landscape.”
This willingness to adapt their technical approach while maintaining their core vision allowed them to capture immediate market opportunities.
- Find Your Unique Market Position
Rather than competing in crowded spaces, Topia identified an underserved need in the enterprise market. “There’s really nobody else out there right now, at least that allow companies to deploy the entire application stack behind their own firewalls and have this SDK and API where they can build anything they want on top,” Daniel explains.
This positioning set them apart from competitors who were pushing shared, SaaS-based virtual environments.
These lessons culminate in a broader insight about B2B go-to-market strategy: success often comes from discovering what customers truly value about your technology, even if it’s different from what you initially imagined. As Daniel puts it, “A key, I think, for entrepreneurs and a key to our success certainly has been finding out what is actually going to be valuable to our prospects, to our customers, and then building that.”
For founders navigating their own go-to-market journeys, Topia’s experience suggests that the path to success isn’t always about having the perfect initial strategy. Instead, it’s about building something flexible enough to evolve with market needs, while maintaining the discipline to validate assumptions through real-world testing and customer feedback.